So, we discussed on TeamSpeak yesterday (or this morning) about Arma 3, vehicles and bullet penetration. Since I've done some testing in the editor with different weapons (yes, I like stuff like that) I've found some strange behavior when it comes to vehicles (to start with).   This first test is done in the editor with the MK18 against some common vehicles in Altis Life with a script that shows the bullet trajectories. Red means the bullet will inflict max to 75% damage and the color change r