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Hysteria

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  1. Like
    Hysteria reacted to Fisk in Hysteria's Return!   
    The Legendary Hysteria is BACK!
  2. Like
    Hysteria reacted to Philips in Hysteria's Return!   
    Welcome Back my old friend <3  
  3. Like
    Hysteria got a reaction from Takó in Hysteria's Return!   
    A minority of you may know who I am and what I've done on this server, but for you who don't here's an introduction.

    My name is Alfons "Hysteria" Warg, I'm 20 years old and live in Stockholm. Together with a GW and a few other friends we started the CvGaming altis life server as a minor joke in late July of 2014. But it quickly escalated into something we hadn't even thought of. I was at the time the map editor, community manager and the one fixing the balance on the server. 

    Fast-forward a bit until October where CvGaming reached its prime when it came to playerbase and active players on the server. This was the time where GW and me still manually restarted the server every 4 hours, we were 2 head-admins running a server that was popping 90 players on most days. Which of course was extremely exhausting both physically and mentally, and since I had some personal and private issues at the time as well I decided to step down as an admin and focus on other stuff instead. 

    Even tho I left the server, I never completely left CvGaming. I have a ton of friends in this community that I would never dream of just withdrawing out of my life.

    In the beginning of May I started to realize that the server wasn't doing as good as it used too. There were tons more negative posts on the forums than usual. The server population had drastically gone down, and the active players had gone from a dispersion of all sorts of groups to almost only major gangs and official factions. I decided that since the private matters where fixed and I was still jobless this was something I could put time into and actually try and fix. So I contacted Goatis (shoutout to you my friend) and told him about what I was thinking. This then escalated to me personally discussing several matters with the majority of the admin-staff. 
     
    But now today I can officially anounce that I have rejoined the CvGaming staff and oh'boy you are all about to see some major changes by us when it comes to server balance and map-layout! I will personally jump around in TS asking about your own opinions about content and such, which is the way I was doing it before. I believe in a server run by the players, not purely by the admins.

    Wish me luck!

    Fun fact: CvGamings altis life server would've never existed if I didnt rob GW of his hemtt box on secret one! I later felt guilty about dong it so the group I was playing with (Pyaht and Billy Bob, all former admins) gave GW a free weapon, invited him to skype and started to farm cocaine with him.
  4. Like
    Hysteria reacted to Hysteria in Hysteria's Return!   
    A minority of you may know who I am and what I've done on this server, but for you who don't here's an introduction.

    My name is Alfons "Hysteria" Warg, I'm 20 years old and live in Stockholm. Together with a GW and a few other friends we started the CvGaming altis life server as a minor joke in late July of 2014. But it quickly escalated into something we hadn't even thought of. I was at the time the map editor, community manager and the one fixing the balance on the server. 

    Fast-forward a bit until October where CvGaming reached its prime when it came to playerbase and active players on the server. This was the time where GW and me still manually restarted the server every 4 hours, we were 2 head-admins running a server that was popping 90 players on most days. Which of course was extremely exhausting both physically and mentally, and since I had some personal and private issues at the time as well I decided to step down as an admin and focus on other stuff instead. 

    Even tho I left the server, I never completely left CvGaming. I have a ton of friends in this community that I would never dream of just withdrawing out of my life.

    In the beginning of May I started to realize that the server wasn't doing as good as it used too. There were tons more negative posts on the forums than usual. The server population had drastically gone down, and the active players had gone from a dispersion of all sorts of groups to almost only major gangs and official factions. I decided that since the private matters where fixed and I was still jobless this was something I could put time into and actually try and fix. So I contacted Goatis (shoutout to you my friend) and told him about what I was thinking. This then escalated to me personally discussing several matters with the majority of the admin-staff. 
     
    But now today I can officially anounce that I have rejoined the CvGaming staff and oh'boy you are all about to see some major changes by us when it comes to server balance and map-layout! I will personally jump around in TS asking about your own opinions about content and such, which is the way I was doing it before. I believe in a server run by the players, not purely by the admins.

    Wish me luck!

    Fun fact: CvGamings altis life server would've never existed if I didnt rob GW of his hemtt box on secret one! I later felt guilty about dong it so the group I was playing with (Pyaht and Billy Bob, all former admins) gave GW a free weapon, invited him to skype and started to farm cocaine with him.
  5. Like
    Hysteria got a reaction from kungen in Hysteria's Return!   
    A minority of you may know who I am and what I've done on this server, but for you who don't here's an introduction.

    My name is Alfons "Hysteria" Warg, I'm 20 years old and live in Stockholm. Together with a GW and a few other friends we started the CvGaming altis life server as a minor joke in late July of 2014. But it quickly escalated into something we hadn't even thought of. I was at the time the map editor, community manager and the one fixing the balance on the server. 

    Fast-forward a bit until October where CvGaming reached its prime when it came to playerbase and active players on the server. This was the time where GW and me still manually restarted the server every 4 hours, we were 2 head-admins running a server that was popping 90 players on most days. Which of course was extremely exhausting both physically and mentally, and since I had some personal and private issues at the time as well I decided to step down as an admin and focus on other stuff instead. 

    Even tho I left the server, I never completely left CvGaming. I have a ton of friends in this community that I would never dream of just withdrawing out of my life.

    In the beginning of May I started to realize that the server wasn't doing as good as it used too. There were tons more negative posts on the forums than usual. The server population had drastically gone down, and the active players had gone from a dispersion of all sorts of groups to almost only major gangs and official factions. I decided that since the private matters where fixed and I was still jobless this was something I could put time into and actually try and fix. So I contacted Goatis (shoutout to you my friend) and told him about what I was thinking. This then escalated to me personally discussing several matters with the majority of the admin-staff. 
     
    But now today I can officially anounce that I have rejoined the CvGaming staff and oh'boy you are all about to see some major changes by us when it comes to server balance and map-layout! I will personally jump around in TS asking about your own opinions about content and such, which is the way I was doing it before. I believe in a server run by the players, not purely by the admins.

    Wish me luck!

    Fun fact: CvGamings altis life server would've never existed if I didnt rob GW of his hemtt box on secret one! I later felt guilty about dong it so the group I was playing with (Pyaht and Billy Bob, all former admins) gave GW a free weapon, invited him to skype and started to farm cocaine with him.
  6. Like
    Hysteria got a reaction from Darkiller in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  7. Like
    Hysteria got a reaction from Diddeh in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  8. Like
    Hysteria got a reaction from Darwin in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  9. Like
    Hysteria got a reaction from Aquila in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  10. Like
    Hysteria got a reaction from Rarre in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  11. Like
    Hysteria got a reaction from Eurozze in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  12. Like
    Hysteria got a reaction from Gringo in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  13. Like
    Hysteria got a reaction from Fladder in Post your ideas [Main Topic]   
    GW personally asked me to post here, so here we go, sorry this won't be concise. 

    Currently on the server the civilian role isn't healthy and fun enough for players to stick with it. They usually try and join one of the current two factions at the first and best opportunity they get. It's quite understandable and obvious that this is standard behavior, but presently the magnitude of this trend is way above of what's vigorous. This results in a buttload of problems both in the actual game and on the forums a.e.
    Not enough vanilla civilians* which in turn lessens the roleplay for the major factions on the server. By vanilla civilians i mean players who have no sort of affiliation with a gang or any sort of faction. They usually stick to themself or stay in a friend group of 2-4 while playing.

    These players have a vital role for the roleplay on the server since they offer small chitchat oppurtunities for players to discuss random topics inside of the game. Also since they have no sort of connection to any of the banditry focused gangs or the rebels they are seen as neutral by the police, which make the officers more willing to roleplay with them, since they aren't as afraid of getting killed or robbed.
     
    Vanilla civlians are also the ones farming the activitys that pay less a.e. Copper, oil, sand, apples and peaches to name a few. This is because gangs usually have the funds to farm the more expensive stuff a.e. Cocaine, Heroin, Weed and Slaves etc etc. Which brings us to the next issue.
    Several activitys on the server aren't used since there's no reason to actually take the time to do them. As stated above, the gangs of the server have the funds to do, for the most part, whatever they want. So there's no reason what so ever to farm minor activities which leaves them abandoned and unwanted. Since there's no one using these activities then there's no reason to have them on the server, no?

    This is where the two latest concerns relate. Without vanilla civilians, some activities won't be used, but without things for the civilians to do then there's no reason for them to stick around. But since the amount of content that is currently on the server is quite high, then why aren't the civilians sticking around? With that question I bring you problem number three.
    The balancing on the server is ridiculously one sided towards the rebels and non-official factions*. Being a rebel is really cool and fun, the roleplay is better, the guns are bigger and your funds are near infinity. The rebels can farm weed basically whenever they want. They have almost no reason to be scared for bandits/robbers, which makes it incredibly safe for them to farm it. Which in turn makes their wallets the most fat and delicious wallets on the server. So if they die, the lose nothing more than their pride and respect.

    Police on the other hand have to go off-duty and farm like a vanilla civilian with constant threats from everywhere. But when the server itself is on primetime, they aren't allowed to play off-duty. But they can't play as a solid cop without the money to buy all the necessities needed. So they either go farm with a fake nick, so that they can actually play on prime time, but this isn't accepted at all and have the possibilty for the officer to be dismissed from the force if admins or higher ranked police members find out.

    A non-official faction is a group of players that have self-proclaimed an area of the map to be their own and have the amount of active players to actually "patrol" around that area stopping vehicles that trespass, examples are: Scrub Club, Cv-Droghandel, The Underdogs and Los Zetas. These groups of players have come as close to rebels as they can get without actually joining the official rebel faction. They have the money to buy the big guns and the big vehicles. They have the amount of players to for the most part safely farm all the high paying activitys they desire. But most importantly, they are frequently very hostile against other players.

    All in all all of this added together creates an environment that's not that fun and interesting for vanilla civilians and newer players. Rebels are overpowered so you can't do anything against them without being completely rekked (Nerf Bobbi R), police aren't well equipped enough to be a threat towards the rebels or the non-official factions and the non-official factions themselves are running such a big part of the map that there's nowhere to earn money safely. With all of this said, it leaves us with the last matter that I will bring up in this post. 
    Loads of non-proffesional posts and applies on the forums. This isn't that big of an issue, but it's still work that has to be done by either the admins or the higher ranked police officers. Work takes time, and that time could've been used to create or do something better and more important. This subject knits us with the first issue I talked about. That players don't want to play as vanilla civilians and flood the forums with applies or questions regarding what he or she should do to have more fun on the server.

    TL;DR : There's a lot that could be added to the server, but if it hurts the civilians even more i doubt it would be worth adding it. The civilians needs a shot at making it big, they need more overall power on the server and this is only obtained by slowly balancing the server in their favor. We also need to change this quite quickly since there's not enough of a playerbase in that area to justify having all of the current farming options on the server since most of them will just be abandoned anyways. So we could at the moment just remove them to improve on server performance and being able to remove such content without major drawbacks is a bad thing.
     
    I know a lot of people in the playerbase will object when i say this but the powerlevel of the rebels and non-official factions needs to be toned down, a lot.
  14. Like
    Hysteria reacted to Goatis in *Closed* Dreamhack   
  15. Like
    Hysteria got a reaction from Ludwig in *Closed* Dreamhack   
    V1rre bara skriva vad du vill ha så fixar jag det åt dig när Gotatis o Eurozze slaggar!  /s
  16. Like
    Hysteria got a reaction from V1RRE in *Closed* Dreamhack   
    V1rre bara skriva vad du vill ha så fixar jag det åt dig när Gotatis o Eurozze slaggar!  /s
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