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Mr GW

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  1. Like
    Mr GW reacted to HardmanCummings in The future of CVGaming (Poll Inside)   
    Saying some old ideas from other people.
     
    1. Capture points, like take control of like a dealer etc, and get extra cash when people use it.
     
    2. Destroy crops, people who are against drugs have the chance to destroy weed/cocain/heroin field for x-amount of time or a restart for the field to work again.
     
    3. Same but for the other stuff, like rocks, diamonds you name it.
     
    This is all i can think of now that i might find fun and bring more gameplay etc to the table.
     
     
    Now when the ice is broken others can pitch their ideas.
     
     
    /Hardman
  2. Like
    Mr GW reacted to Ppgtjmad in PeePee   
    Hi ladies and gentlemen (are there even any ladies over here?),
     
    Who am I?
     
    A 25 yrs old boy named Josh from Australia who fucked his entire life up and knows nothing but coding. Satisfied?
     
    What am I doing here?
     
    Well someone (a guy named MrGayWelsh) asked me to lay a hand (or two) so here I am.
     
    What am I doing for a living?
     
    I'm a crop circle engineer as well as a honorary cereal killer.
     
    I guess that's all, am not good at introducing myself... Better ask me and if I care I will answer.
     
    Cheers, Kisses.
     
    EDIT: Sweden won the eurovision thanks to a shitty song
  3. Like
    Mr GW reacted to Öberg in *Closed* Offroad Race!   
    Tjenare grabbar! Jag och Hardman har fixat ihop ett event ett offroad race! yeeeey
    Det kommer vara ifrån Sofia till Kavala.
     
    Givetvis kommer det vara en pris till vinnaren, och just nu ligger den på 5 miljoner! Summan kan höjas om fler vill vara med och lägga till!
     
    Lämna all dyrbar gear hemma i huset, då INGET ersätts. Ni får ta er dig på egen hand och med egna fordon.
     
    2015-05-31, event kommer att slås igång vid klockan 17:00 admin message kommer att komma ut i god tid innan racet!
  4. Like
    Mr GW reacted to Charlie in Bowling med N.L.A   
    Under min restart som N.L.A
  5. Like
    Mr GW got a reaction from Kafarov in [Perm Ban] Konrad   
    Låser denna tråd tills vi kan göra ett gemensamt beslut vilket blir på Måndag eller tidigare.
  6. Like
    Mr GW reacted to HardmanCummings in Lite blueman <3   
    Big up till en härlig medic
     
     

  7. Like
    Mr GW reacted to Philips in Eurozze Sjunger   
    Här har vi en video när eurozze sjunger + en liten fin bild som jag tog av eurozze <3

  8. Like
    Mr GW reacted to Sajm0n in Hitem   
    Är det bara jag som hör Buk Lau rösten från Ownageprank när man läser dedär ? ^^
  9. Like
    Mr GW reacted to Goliat in Mr.Gray Sur eller bara misstolkad?   
    Okunning med regler? Skulle inte tro det, hans poäng här är just med hur ni öppnar upp, och speciellt mot oss poliser. Det har diskuterats och det har kommit fram till av Afriel att ni ska inte hålla på med såna här scenarion. Afriel har upplyst maximal RP och detta är inte ett sånt scenario.
     
    Anledningen till att han skriker som han gör är förmodligen för att klockan är 2 på morgonen och att vi har diskuterat detta engange med N.L.A ett flertal gånger.
     
    Gör om, gör rätt.
  10. Like
    Mr GW reacted to Kafarov in Konrad aka Kasiiquo   
    Tjenare gubbs! Kasiiquo här, skaffade Arma 3 på rean och came across Altis Life servern som jag joinade direkt. Hade en rolig dag att tjäna pengar enbart genom att plocka äpplen eller peaches Iallafall så har jag alltid älskat roleplay och märkte direkt att denna ser servern var perfekt, folkfylld och t.o.m. svensk! Har märkt hur generösa alla människor är. En snubbe t.o.m. donerade en helikopter till mig när saker hade gått snett för mig. Glömde dock memorera hans namn. Anyways, see you in Altis!
  11. Like
    Mr GW reacted to Brinken in Norren CvGamings egna lilla häst och hund   
    Kände att jag också var tvungen att göra en video lite snabbt  
  12. Like
    Mr GW reacted to V1RRE in *Closed* EVENT 2015-05-13 19:00 ManHunt!   
    Event avslutat!
    Jägarna blev [N.L.A] R. Karlsson & [Ratz] A. Karlsson, han gav dock bort Jägare rollen till [Ratz] Karlen.
     
    Vinnarna blev de jagade, [Ratz] Mikhailov & Billy Bones, [sC] Teron &Aquila och slutligen [AR] Rarre.
     
    Potten blev 7.500.000 $, 75 % av det gavs ut till vinnarna, 1,1 miljon fick varje deltagare som överlevde som Jagad.
     
     

     
     
    Var ett skoj event verkade det som och alla skötte sig =)
    Tack till alla som deltog!
    och stort tack till Hitem som hjälpte till på eventet! 
     
    Mvh Thorsten       
  13. Like
    Mr GW reacted to Afriel in House storage problem   
    The reason why the "name" is blank, is because that item has a new name!
     
    I can help everyone that has blank stuff in their houses and rename the item to current ones!
    (im available tonight) 
     
     
    Those with "ROCK" .. Contact GW! 
  14. Like
    Mr GW reacted to Scotty in Looking for someone   
  15. Like
    Mr GW got a reaction from Zotlex in Changelog 4.0.1   
    Ämnet togs upp idag, planerade att göra en poll imorgon ( torsdag )
  16. Like
    Mr GW got a reaction from Darkiller in Changelog 4.0.1   
    Changelog 4.0.1
     
      In this changelog our main priority has been on fixing the basic stuff, bugs aswell as some new and updated features.
    Once we are done with the gamebreaking bugs we will focus on new features!
     
     
    Please report bugs here: BUG REPORT
    Please report your feedback on the dynamic market system here:



    General / Bug fixes
     
    NEW: Dynamic Market by RyanTT, still being adjusted! NEW: Pickaxe keybind, currently shift+b NEW: You can't store slaves in helicopters and houses Added silencers to the stores Cops now have an ATM in checkpoints Fixed exploit in copshop Weather fixes (wind/waves - gusts/strength - increase and decrees values) Removed the virtual item "hen" Federal reserve stringtable fix Goldbars in the federal reserve is no longer spawning if the safe is open Medic garage spawn in athira is now fixed Rebuilt the driving area Spyglass was fixed (not for commander, for "executed devcon like menus", resulting in ban) Solved the armed offroad for the rebels Added 1 more uniform to rebel clothing shop as rank 1-2 only had 1 clothing to choose from (Opfor clothing) Added the katiba mags to rebels shop Fixed the rebel gate being inside a bush Thermal was disabled for all vehicles Roping was disabled for all vehicles Shift J was fixed for Rebels (open gate) Cigar name fix Refueling with jerrycans now works  Orca skin was showing up as invis, solved (incl changing in sql) Custom extDB ini arrays Fixed the cop missing MK18 ammo in store Battleye improvement Solved some of the repetitive crashes to our server Donator system discussed, will be a post about it soon. Earring,Necklace and Goldnuggets can now be sold Treasure fixes Bandage now gets removed when used Fishes in useitems removed Necklace name fix Weapons should no longer get deleted upon death ( ground ) Fixed the meat names ( missing weight ) Should no longer be able to sell virtual items to the traders while in a vehicle, should now display a hint Added a green arrow as the last checkpoint ( driving test ) Oldbox,oldkey and oldmap will be saved when you log out, aswell as some other stuff Minor price and shops fixes House box limit is now correct Corrected a few money variables Request medic timer is now 10 minutes
  17. Like
    Mr GW got a reaction from Tintin in Remove the orca?   
    Hello.
    There has been alot of discussion lately about the orca itself, currently we feel that it's a bit unbalanced as it is at the moment.
    So, now i'm making a poll to let the players express how they feel about it, vote on the poll !
  18. Like
    Mr GW got a reaction from ARRE in Remove the orca?   
    Hello.
    There has been alot of discussion lately about the orca itself, currently we feel that it's a bit unbalanced as it is at the moment.
    So, now i'm making a poll to let the players express how they feel about it, vote on the poll !
  19. Like
    Mr GW got a reaction from Tintin in Changelog 4.0.1   
    Ämnet togs upp idag, planerade att göra en poll imorgon ( torsdag )
  20. Like
    Mr GW got a reaction from Thomas Krüeger in Changelog 4.0.1   
    Changelog 4.0.1
     
      In this changelog our main priority has been on fixing the basic stuff, bugs aswell as some new and updated features.
    Once we are done with the gamebreaking bugs we will focus on new features!
     
     
    Please report bugs here: BUG REPORT
    Please report your feedback on the dynamic market system here:



    General / Bug fixes
     
    NEW: Dynamic Market by RyanTT, still being adjusted! NEW: Pickaxe keybind, currently shift+b NEW: You can't store slaves in helicopters and houses Added silencers to the stores Cops now have an ATM in checkpoints Fixed exploit in copshop Weather fixes (wind/waves - gusts/strength - increase and decrees values) Removed the virtual item "hen" Federal reserve stringtable fix Goldbars in the federal reserve is no longer spawning if the safe is open Medic garage spawn in athira is now fixed Rebuilt the driving area Spyglass was fixed (not for commander, for "executed devcon like menus", resulting in ban) Solved the armed offroad for the rebels Added 1 more uniform to rebel clothing shop as rank 1-2 only had 1 clothing to choose from (Opfor clothing) Added the katiba mags to rebels shop Fixed the rebel gate being inside a bush Thermal was disabled for all vehicles Roping was disabled for all vehicles Shift J was fixed for Rebels (open gate) Cigar name fix Refueling with jerrycans now works  Orca skin was showing up as invis, solved (incl changing in sql) Custom extDB ini arrays Fixed the cop missing MK18 ammo in store Battleye improvement Solved some of the repetitive crashes to our server Donator system discussed, will be a post about it soon. Earring,Necklace and Goldnuggets can now be sold Treasure fixes Bandage now gets removed when used Fishes in useitems removed Necklace name fix Weapons should no longer get deleted upon death ( ground ) Fixed the meat names ( missing weight ) Should no longer be able to sell virtual items to the traders while in a vehicle, should now display a hint Added a green arrow as the last checkpoint ( driving test ) Oldbox,oldkey and oldmap will be saved when you log out, aswell as some other stuff Minor price and shops fixes House box limit is now correct Corrected a few money variables Request medic timer is now 10 minutes
  21. Like
    Mr GW got a reaction from José de Jesús in Changelog 4.0.1   
    Changelog 4.0.1
     
      In this changelog our main priority has been on fixing the basic stuff, bugs aswell as some new and updated features.
    Once we are done with the gamebreaking bugs we will focus on new features!
     
     
    Please report bugs here: BUG REPORT
    Please report your feedback on the dynamic market system here:



    General / Bug fixes
     
    NEW: Dynamic Market by RyanTT, still being adjusted! NEW: Pickaxe keybind, currently shift+b NEW: You can't store slaves in helicopters and houses Added silencers to the stores Cops now have an ATM in checkpoints Fixed exploit in copshop Weather fixes (wind/waves - gusts/strength - increase and decrees values) Removed the virtual item "hen" Federal reserve stringtable fix Goldbars in the federal reserve is no longer spawning if the safe is open Medic garage spawn in athira is now fixed Rebuilt the driving area Spyglass was fixed (not for commander, for "executed devcon like menus", resulting in ban) Solved the armed offroad for the rebels Added 1 more uniform to rebel clothing shop as rank 1-2 only had 1 clothing to choose from (Opfor clothing) Added the katiba mags to rebels shop Fixed the rebel gate being inside a bush Thermal was disabled for all vehicles Roping was disabled for all vehicles Shift J was fixed for Rebels (open gate) Cigar name fix Refueling with jerrycans now works  Orca skin was showing up as invis, solved (incl changing in sql) Custom extDB ini arrays Fixed the cop missing MK18 ammo in store Battleye improvement Solved some of the repetitive crashes to our server Donator system discussed, will be a post about it soon. Earring,Necklace and Goldnuggets can now be sold Treasure fixes Bandage now gets removed when used Fishes in useitems removed Necklace name fix Weapons should no longer get deleted upon death ( ground ) Fixed the meat names ( missing weight ) Should no longer be able to sell virtual items to the traders while in a vehicle, should now display a hint Added a green arrow as the last checkpoint ( driving test ) Oldbox,oldkey and oldmap will be saved when you log out, aswell as some other stuff Minor price and shops fixes House box limit is now correct Corrected a few money variables Request medic timer is now 10 minutes
  22. Like
    Mr GW got a reaction from G. Kasper in Changelog 4.0.1   
    Changelog 4.0.1
     
      In this changelog our main priority has been on fixing the basic stuff, bugs aswell as some new and updated features.
    Once we are done with the gamebreaking bugs we will focus on new features!
     
     
    Please report bugs here: BUG REPORT
    Please report your feedback on the dynamic market system here:



    General / Bug fixes
     
    NEW: Dynamic Market by RyanTT, still being adjusted! NEW: Pickaxe keybind, currently shift+b NEW: You can't store slaves in helicopters and houses Added silencers to the stores Cops now have an ATM in checkpoints Fixed exploit in copshop Weather fixes (wind/waves - gusts/strength - increase and decrees values) Removed the virtual item "hen" Federal reserve stringtable fix Goldbars in the federal reserve is no longer spawning if the safe is open Medic garage spawn in athira is now fixed Rebuilt the driving area Spyglass was fixed (not for commander, for "executed devcon like menus", resulting in ban) Solved the armed offroad for the rebels Added 1 more uniform to rebel clothing shop as rank 1-2 only had 1 clothing to choose from (Opfor clothing) Added the katiba mags to rebels shop Fixed the rebel gate being inside a bush Thermal was disabled for all vehicles Roping was disabled for all vehicles Shift J was fixed for Rebels (open gate) Cigar name fix Refueling with jerrycans now works  Orca skin was showing up as invis, solved (incl changing in sql) Custom extDB ini arrays Fixed the cop missing MK18 ammo in store Battleye improvement Solved some of the repetitive crashes to our server Donator system discussed, will be a post about it soon. Earring,Necklace and Goldnuggets can now be sold Treasure fixes Bandage now gets removed when used Fishes in useitems removed Necklace name fix Weapons should no longer get deleted upon death ( ground ) Fixed the meat names ( missing weight ) Should no longer be able to sell virtual items to the traders while in a vehicle, should now display a hint Added a green arrow as the last checkpoint ( driving test ) Oldbox,oldkey and oldmap will be saved when you log out, aswell as some other stuff Minor price and shops fixes House box limit is now correct Corrected a few money variables Request medic timer is now 10 minutes
  23. Like
    Mr GW got a reaction from Zotlex in Who else dislikes the 4.0 update?   
    I'm trying to keep everyone updated on the forum that we will re adding the features.
    Hummingbird being a donator vehicle only isn't something that i'm aware of so I will look into it.
    If you just give us a few days most of the bugs / features will be back into the game, aswell as a new market system.
  24. Like
    Mr GW got a reaction from Drago in Who else dislikes the 4.0 update?   
    Yes you will!
    Only difference is that you should now get more textures.
    Our main prority is the bugs!
  25. Like
    Mr GW got a reaction from Halffinger Pete in Who else dislikes the 4.0 update?   
    I'm trying to keep everyone updated on the forum that we will re adding the features.
    Hummingbird being a donator vehicle only isn't something that i'm aware of so I will look into it.
    If you just give us a few days most of the bugs / features will be back into the game, aswell as a new market system.
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